Good Examples: “Grow Cube”, “Modern Tactics”, or “Drunken Masters” If your game was named “Ak” then it will be dwarfed easily by other titles. On the contrary, a tiny game name is going to have trouble getting any exposure. Website owners get fussy and abbreviate (or even rename) your games if they do not fit the standard game name size. This also saves the issue of website optimization since longer titles result in broken website layouts. 1-3 words should be all, and any more or less should find a way to cut it down. So how would you go about choosing a name? There’s a few different factors. On any given game website there are hundreds of games to choose from, so how will yours stand out? A good title is a way to start! All the hard work put into characters, interactive objects, enemies and whatever else depend on the player choosing to play the game. It is probably the one thing the player is going to see before any other aspect of the game, so it must reflect the experience or at least excite the player beyond the average title. It’s amazing that so much is going to bank on the title of a game. One of the hardest parts about making a Flash game is coming up with a name.
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